Week1 Report
The Legend Of Sword » Devlog
Week 1 updates:
- What is the fiction/narrative of the game?
- The King of the Immortal Realm died from a battle with a mighty monster.
Hearing this news, the Dark Realm immediately dispatched an army to attack the Immortal Realm. Due to the chaos caused by the death of the king, the Dark Army quickly broke the defense of the immortal realm. You, the general of the Immortal Realm, must hold the last defense of your home and destroy all the invaders from the darkness to recover the lost lands.
- The King of the Immortal Realm died from a battle with a mighty monster.
- What is the aesthetic/style/mood of the game? (Audio and Visual)
- We will create the character, tower, map, and the enemies base on our story of the game background.
- We will make everything to be pixel style
- What are the core gameplay/mechanics/genre of the game?
- 2D Tower Defense
- We are adding the random mechanics to our game, we believe it can improve the game experience
- Player will over and over again to unlock new stuff
- Player can drop the characters(tower) to the map to defense the monsters
- Different with the traditional tower defense game, we are trying to make the tower can be drop everywhere on the map
- Who is your ideal player for your game?
- For all ages players, because we decided to make the game tutorial for new players
Get The Legend Of Sword
The Legend Of Sword
Status | In development |
Author | MessC |
Genre | Strategy |
Tags | Pixel Art, Singleplayer, Tower Defense |
More posts
- The Legend of Sword(Grade this version)Mar 19, 2020
- Download versionDec 12, 2019
- Week8 UpdateNov 27, 2019
- Week7 UpdateNov 20, 2019
- Week6 UpdateNov 13, 2019
- Week5 UpdateNov 06, 2019
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